First Milestone
Power Point
A block out cinematic
Throw Everything into it
Should be the fountdation we will build everything on
Ittritive design/development
Research - Development
Widths lenghts/Modular sections
The platform we are going to dvelopment for
How we construct it
Video of what its going to be like
A Plan - From A to Final
Show Our full Plan
Breaking down whos going to do what
How we are going to work today
How we are going to hit all the points
Mood boards/ research/ Our direction we taking/ show it off
Selling him the idea.
Sell the idea - SHow the direction
How will i present it
Read the Assignemtn Milestone 1 for extras
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strict polys of everything
I want to lock Down the Rules of everything
All Poly Figures -
-10k cars
8-24 poly tubes
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SHow what we've donne so far
AIM to DEFINE what we've done and what we going to do
Create the DD
Understand the role of cilent
He isnt a designer
He is the producer
He doesnt know what he wants
He knows what he wants
You Make what he wants
Till he likes what youve made
You are a tool
We dont want you to flex your art skills the way you want
We want to bend your art skills the way we want
I need to do a Paint over few final buildings with FUll productions
milestone 1 FEEDBACK
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Ground Half of it
No roofing for pit stop
slight city feel
involve grassy stuff - trees small park maybe water
horizon of buildings
Create Ripomatic/////Cinematic Full Plan
Lock in - Camera Angles////Shots
And what areas of the trrack will be MAIN and which WONT.
Bring as much Silverstone History and Feel of the track into it - Meaning - Famous corners - so on.
Tube = bigger than 16 smaller than 24
Week - 6
Create a Cinematic - + Break Down +
A Look and feel Cinematic -
Pick a platform
PSN/PS3/
Make something that looks very pretty and looks like it Could work.
Final PP WIll be 10-15Mins Long
Q&A is up to 10 Mins
A chance to show case what assets youve made
A Video Show Case
Diferences between areas- Why they cool - Different experiences
Magic moments of a track - Logical Squence -- Oh yeah that looks good
Only Build the shots that I've planned.
18 hours a week
Ripomatic / anomatic / cinematic
Camera Shot Plan - Each Shot - 1- 3/4 seconds long
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1 - Starting line Spin Around Camera shot
3 - Green Light - They all drive off
4 - Then race off with camera fixed at start line
5 - Another camera follows them at their speed horizontally in line
6 - Another camera waits to recieve them at the first corner
7 - Camera follows them - 1 takes over the other exiting the corner
8 - fast speed along a straight - zipping inbetween each other
9 - SPeed race build up - quick shots
10 - Crash
11 - bridge shot - Advert Labeling everywhere.
12 - zoom off over the finish line
sound effects = revving - crowds cheering - crash - sound track - skidding - fast speeding -
Follow - PGR4 Reference Videos
-- Bridge
-- Inverted Corner Stands
-- 50% Flat Road
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FINAL -
This is what we made and did - meaning - Final Product - Cinematic -
- Environment - This is how we did the Environment all of it - This is what went well - This is what went bad - this is How we would of improved it and what we would have Changed if we had more time. What we thought didnt Go well at all.
- Vehicals - This is how we created the cars - This is what went well - This is what went bad - this is How we would of improved it and what we would have Changed if we had more time.What we thought didnt Go well at all.
- Planning / Research / Production / Time Management - How We Did It - How we thought it went - What we thought didnt Go well at all. - How would we do it again if we had the time - What actions would we change.
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